Hungry Horrors: The Deckbuilder Where You Feed Monsters Instead of Fighting Them (Gameplay)

Hello friends. This is a Let’s Play video of “Hungry Horrors”. Hungry Horrors is a card-based adventure inspired by British and Irish folklore. It blends deckbuilding and cooking with narrative, and permanent roguelite progression. Feed legendary monsters instead of killing them, satisfy their cravings, or become the next meal.

In a genre absolutely saturated with deckbuilders that ask you to kill things, Hungry Horrors has the audacity to ask “what if you cooked for them instead?” and then builds one of the most charming, lore-rich card games in recent memory around that single brilliant inversion. Developed by a two-person team at Clumsy Bear Studio – a real-life couple who left their jobs to make this – Hungry Horrors casts you as a princess guided by a talking cat named Lady Catherine through enchanted woods, peaceful meadows, and spooky bogs across the British Isles, where monsters drawn from Celtic, English, Irish, Scottish, and Welsh folklore are advancing toward you with a terrible hunger. Your weapons are Bakewell Tarts, Bara Brith, Cranachan, Fish and Chips, and dozens of other authentic regional dishes, each carrying distinct flavor profiles – sweet, salty, sour, bitter, savoury, or bland – that chain together into powerful combos when served in the right order. Every Horror has unique taste preferences and dietary quirks that turn each encounter into a culinary puzzle: figure out what Grendel craves before he reaches you, or become the next course on his menu. The pixel art makes these mythological nightmares simultaneously adorable and terrifying, the dark humor lands with the confidence of someone who’s spent their whole life soaking in British wit, and the roguelite progression loop of unlocking new recipes, legendary cookware, and rare spices between runs gives the whole thing that irresistible “one more attempt” pull. With 100% positive reviews on Steam, awards from SXSW Sydney, London Games Festival, and Develop Brighton, and a year-long Early Access roadmap ahead, this is the kind of indie gem that proves the most original ideas in gaming still come from tiny teams with enormous heart.

Developer: Clumsy Bear Studio
Publisher: Clumsy Bear Studio
Genre: Action, Adventure, RPG, Card Game, Strategy, Early Access, Pixel Graphics, Indie
Release Date: 19 Jan, 2026
Reviewed on: PC/Windows
Available on: PC/Windows, Linux, Mac
Link: Steam
Review copy was provided.

This post was first published on overage-gaming by static. If you like what you see here and want to see more, you can check me out on Twitter and YouTube as well.

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