SlashZero: Devil May Cry Meets Hades in a Cyberpunk Fever Dream (Playtest Gameplay)

Hello friends. This is a Let’s Play video of “SlashZero” playtest version. SlashZero is a 3D roguelike action platformer. As a Timehacker, your job is to travel across timelines and explore a cyberpunk world, use combat skills and strategies to piece together the truth, and take down the Lord of the Void! Is what you see the truth?

Few things light up the lizard-brain of a lifelong hack-and-slash junkie quite like a properly stylish combo system, and SlashZero from Streetlamp Studio (under the Skystone Games banner) looks like it understands the assignment. Pitched as a 3D anime-cyberpunk roguelite, it casts you as a Timehacker leaping between fractured timelines to dismantle HIEROS, the Lord of the Void, by stringing aerial juggles, parkour vaults, and dash-cancel ballet across multi-layered arenas that practically beg for an SSS rank. Builds churn through Authority Keys, Blessings, and Codes like a Devil May Cry protagonist who took a wrong turn into Hades, while meta-progression in the Chamber of Secrets keeps the hook sunk between runs. It is the rare kind of game that reminds you why you bought a controller in the first place: to make pixels do impossible things at sixty frames a second.

Developer: Streetlamp Studio
Publisher: Skystone Games
Genre: Action, Roguelike, Platformer, Hack and Slash, RPG, Indie
Release Date: To be announced
Reviewed on: PC/Windows
Available on: PC/Windows, PlayStation 5
Link: Steam
Review copy was playtest.

This post was first published on overage-gaming by static. If you like what you see here and want to see more, you can check me out on Twitter and YouTube as well.

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