Hello friends. This is a Let’s Play video of “Clicker Climber: Reverse Pachinko”. A fast-paced incremental roguelike where you win quadrillions of dollars from a reverse pachinko machine. Upgrade your stats, prestige, and gamble your winnings to make massive amounts of money.
Once in a while anoddity rolls out of the indie weeds with an idea so neatly weird that it sticks in your head for a fortnight, and Clicker Climber: Reverse Pachinko from solo dev Bergeronimo is exactly that kind of curio. Pitched as an extremely difficult incremental roguelike about clicking pachinko balls upward instead of letting them fall, it bottles the snowballing-number dopamine of Cookie Clicker, the physics-and-prayer instincts of Peggle, and the brain-frying difficulty curve that has made Ballionaire and Balatro the talk of the discovery queue. Two modes, Aim and Strategy, each escalating through Hard, Harder, and Maximum, give it real teeth, while the minimalist top-down presentation and colourful arcade veneer hide an economy of multipliers and upgrades that will absolutely eat your weekend if you let it. For the price of a vending-machine coffee, this is the kind of pocket-sized experiment that reminds you why you keep clicking that little “next” arrow in the Steam new releases list.
Developer: Bergeronimo
Publisher: Bergeronimo
Genre: Action, Roguelike, Clicker, Idler, Strategy, Minimalist, Indie
Release Date: 18 Nov, 2025
Reviewed on: PC/Windows
Available on: PC/Windows
Link: Steam
Review copy was provided.
This post was first published on overage-gaming by static. If you like what you see here and want to see more, you can check me out on Twitter and YouTube as well.