Hello friends. This is a Let’s Play video of “Batomon Showdown”. Discover and battle with hundreds of Batomon! Assemble the ultimate team to take down other players! Play at your own pace while you discover new deadly team combos and synergies! Break the game by training your Batomon to overpowered levels.
Anybody who has ever lost an embarrassing number of hours on Pokemon Showdown crafting an immaculately cursed competitive moveset will see exactly what berrymint is doing with Batomon Showdown, and the name is no accident. From the solo developer behind it, this is a relaxed asynchronous PvP autobattler that swaps the live-clicker tedium of the genre for hundreds of collectible Batomon, a roster of game-changing trainers, and a chunky stack of items, trinkets, and encounters waiting to be theorycrafted into a screen-clearing horror. Pick your trainer, the bug-catcher, the dragon-whisperer, the chef who literally cooks new types onto your team, draft a squad, layer in synergies, and dump your build into the async queue against the wider community’s worst ideas. There are no timers, no live opponents staring you down, just the slow-cooked pleasure of breaking the meta from your couch. It is Super Auto Pets dressed up in Pokemon Showdown clothing, with a demo already on Steam and a perfectly aimed itch waiting to be scratched.
Developer: berrymint
Publisher: berrymint
Genre: Strategy, Auto Battler, Deckbuilding, Asynchronous Multiplayer, Casual, Pixel Graphics, Indie
Release Date: Coming soon
Reviewed on: PC/Windows
Available on: PC/Windows, Web Browser
Link: Steam
Review copy was provided.
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